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A B O U T   O K U B I

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Hi everyone and welcome !

I would like to thank all of you for being here. This means a lot to me.


My name is Skeltonjohn and I have been working solo on this project for about 3 years now.
 

I've always been a passionate gamer and always dreamed of creating my own video game. I started working with unreal engine a while back as it reminded me of a time when I used to create a bunch of stories on RPGmaker and GameMaker.

I Slowly got myself into bigger projects until I felt that I was ready for something bigger. Something exciting.


I got this idea for a new kind of PvP genre, something fresh and unique inspired by my favorite video games and anime titles.

I wrote the whole idea on paper. designing fast and explosive combat mechanics that would give ton of freedom to players  through a mix of aerial and ground physics. Focusing on giving players the best PvP gameplay I can do.

 

Most importantly, I want you to have fun !

Being a gamer myself, I can't tell you how much I've always hat
ed having to complete endless chores and feel like my time is wasted as I grind through these heartless games.
All I want is for
you to hop on Okubi and be transported right away into the heart of competitive combat. Something as intense and thrilling as it is comfortable and enjoyable to play.

 

More than 3 years have now passed and I'm proud of what Okubi has become. The game is working as intended, the combat system is solid and keeps getting better. Many exciting features have been added into the game and playtests have been a lot of fun.

I cannot find the words to express how happy I am to see so many of you reaching out to me with encouragement and positivity. This has given me an insane amount of motivation to bring you the best game I can possibly create.

 

I want you all to know that I'm doing this for the love of video games. Not for the money. 

I want to make this game as accessible as possible so it will either be free-to-play or available at a very low cost. There will be microtransactions available to players, none of which will ever affect the power of a player.

I can assure you that I've always hated pay-to-win systems.

This project will
never be monetized that way.
 

This isn't Diablo Immortals.

   This is 

 

This work is dedicated to my mother who passed away this year after 8 years of battling cancer.

okubi is a video game
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